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Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts

Saturday, 5 February 2011

Assassin's Creed: the franchise explores later historical periods

The later games are described here with their postmodern, historical "environment'.



The level of detail and space in this trailer for "Assassin's Creed" for 1503 is astonishing. With its camera shots, style and mise-en-scene, genre boundaries are blurred - it's more like a film than a game.


Player skills, challenges and competing against the world all contribute towards players pleasure from FLOW.

Saturday, 31 October 2009

Video Games are bigger than DVDs and Music sales in the UK

Yikes! They are important, and as a growth market, they must be making their investors rich. Media-wise, outside of publishing, they are now the biggest sector of all.

Videogames pull in more cash than Hollywood movies
Last year will go down in history as the point at which the UK videogames industry pulled decisively away from cinema, recorded music and DVD sales to become the country's most valuable purchased entertainment market, with combined software and hardware sales topping the £4bn mark for the first time: more than DVD and music sales combined, and more than four times cinema box office takings.


Friday, 30 October 2009

Postmodernism and the Video Game (Part One)

The links for the remaining parts of this article can be found at the foot of each part.

Postmodernism and the Video Game (Part One)

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Saturday, 24 October 2009

Charlie Brooker's Games-Wipe on Video Games - Simulacrum

Charlie Brooker's take is always worth tuning in for. This is a wide-ranging study on video games as simulacrum and virtual reality. Watch out for references to Grand Theft Auto IV as this will be the focus of our second case study on post modern media.